It was announced last week that David Jaffe would be leaving Eat Sleep Play after the completion of Twisted Metal. He’s sticking around through the post launch maintenance contract then moving on to create a new studio. Eat Sleep Play is only 5 years old and they’ve only made 3 games, one of those being a PSN game (Calling All Cars) and another being a re-release of an older game (Twisted Metal: Head On Extra Twisted Edition). So, this new Twisted Metal is Eat Sleep Play’s first full on big budget game.
I’m not going to speculate and about why Jaffe is leaving (he himself has made it very clear on his twitter page) or the future of Eat Sleep Play, but the peripheral news here about Twisted Metal is troubling. Its been announced that Twisted Metal will not have DLC. While not a complete deal breaker very few major titles ship without planned DLC. Even bombs like Homefront and niche titles like Deux Ex have DLC post release. I’m not too familiar with the Twisted Metal format, but I understand it to have a structure that would greatly benefit from map/arena packs or even weapon packs and/or game modes.
In addition to no DLC, no plans are in place for a sequel. All games, especially ones in established franchises like Twisted Metal, have plans for a sequel. Don’t get me wrong, there WILL be another Twisted Metal game eventually, but to not have plans for a follow up shows that Sony and Eat Sleep Play are willing to abandon all of the work done on the first game, instead of building on it to produce a sequel.
Why would the parties involved let these things happen? It shows a lack of trust in the title and complete dismissal of how the business of gaming works in 2012. Hopefully the game is good and successful, but it almost seems like Sony wants it to fail. Right now they have plans to do mobile games, but I’m calling it, within 6 months of the release of Twisted Metal Eat Sleep Play will be closing its doors, partially because David Jaffe is gone and partially because the talent moved on to greener pastures.